Hex Frontier
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Campaign
Missions
Galactic Conquest
Tactical Briefing
Options
MISSION SELECT
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SETTINGS
FLEET COMMANDER
FLEET COLOR
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PAUSED
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ENEMY ELIMINATED
LOADING...
System initialization
STATUS
PLAYER
⬢
POWER
⚡
VOID RAY
⏳
END TURN
TACTICAL BRIEFING
COMBAT & GOAL
Dice Battle:
Sum of d6 per ship. Higher sum wins.
Tie/Loss:
Retreat to 1.
Win:
Capture hex.
Capital Loss:
Half Power (Morale Shock).
SUPPLY & CAPITAL
Income:
Size of largest connected territory.
Capital Bonus:
+2 Ships/turn. Disconnected clusters get no income.
FEATURES
Nebula:
+2 Def.
Gateway:
Warp/Attack (3t CD).
Void Ray:
9 Cost. Reduces target to 33% + Splash Dmg.
LIMITS
Max Ships:
8 (Normal) / 9 (Capital/Gate).
Moves:
1 Transfer + 1 Warp per turn.
CONTROLS
Drag
to Move.
2-Finger
Pan/Zoom.
Tap
for info.
ACKNOWLEDGE
Reinitialize
Return to orbit
Confirm Exit
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Level 1
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